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GET /hyperkitty/api/list/[email protected]/email/UYOJGKQOM4OGMLJILFWEW7N3EBTFS5P2/?format=api
{ "url": "https://mailman.amsat.org/hyperkitty/api/list/[email protected]/email/UYOJGKQOM4OGMLJILFWEW7N3EBTFS5P2/?format=api", "mailinglist": "https://mailman.amsat.org/hyperkitty/api/list/[email protected]/?format=api", "message_id": "[email protected]", "message_id_hash": "UYOJGKQOM4OGMLJILFWEW7N3EBTFS5P2", "thread": "https://mailman.amsat.org/hyperkitty/api/list/[email protected]/thread/M6BSW46AWL4MQMH3OHYD4QH52EC24H5L/?format=api", "sender": { "address": "lucleblanc6 (a) videotron.ca", "mailman_id": "9e00802147284c40880480833e06c230", "emails": "https://mailman.amsat.org/hyperkitty/api/sender/9e00802147284c40880480833e06c230/emails/?format=api" }, "sender_name": "Luc Leblanc", "subject": "[amsat-bb] Re: Additional Thoughts on SL...", "date": "2007-03-05T15:07:18Z", "parent": "https://mailman.amsat.org/hyperkitty/api/list/[email protected]/email/JRUI2ATMGCGQ2GHZBYGEXLIY4UX6DFSK/?format=api", "children": [], "votes": { "likes": 0, "dislikes": 0, "status": "neutral" }, "content": "On 2 Mar 2007 at 14:29, R.Haighton wrote:\n\n> Emily,\n> As I rapidly approach my next decade, I am not sure that an active\n> participation in SL is where I want to go,\n> However that said I will be investigating SL over the next few weeks and who\n> knows what the result may be.\n\nAdditional thoughts!\n\nSecond Life (abbreviated to SL) is an Internet-based virtual world which came \nto international attention via mainstream news media in late 2006 and early \n2007. Developed by Linden Lab, a downloadable client program enables its users, \ncalled \"Residents\", to interact with each other through motional avatars, \nproviding an advanced level of a social network service combined with general \naspects of a metaverse. Residents can explore, meet other Residents, socialize, \nparticipate in individual and group activities, and buy items (virtual \nproperty) and services from one another.\n\nSecond Life is one of several virtual worlds that have been inspired by the \ncyberpunk literary movement, and particularly by Neal Stephenson's novel Snow \nCrash. The stated goal of Linden Lab is to create a world like the Metaverse \ndescribed by Stephenson, a user-defined world of general use in which people \ncan interact, play, do business, and otherwise communicate. Second Life's \nvirtual currency is the Linden Dollar (Linden, or L$) and is exchangeable for \nUS Dollars in a marketplace consisting of residents, Linden Lab and real life \ncompanies.\n\nWhile Second Life is sometimes referred to as a game, it does not have points, \nscores, winners or losers, levels, an end-strategy, or most of the other \ncharacteristics of games. In all, over four million accounts have been \nregistered, though many are not active, and some Residents have multiple \naccounts. Despite its prominence, Second Life has notable competitors, \nincluding Active Worlds, There, and newcomers such as Entropia Universe, \nDotsoul Cyberpark and Red Light Center.\n\n\nIssues and criticisms\n\nSecond Life issues and criticisms\n\nBecause it is under constant development, and is an open environment that can \nbe used by almost anyone with internet access, Second Life has encountered a \nnumber of challenges. These range from the technical (Budgeting of server \nresources) and \"moral\" (pornography) to legal (legal position of the Linden \nDollar, Linden Lab lawsuit).\n\nPrior to June 6, 2006, all Residents were required to verify their identities \nby providing Linden Lab with a valid credit card or PayPal account number, or \nby responding to a cell phone SMS text message. Residents providing information \nwere not charged if their account type cost nothing to create.) After that \ndate, it became possible to create an account with only an e-mail address; even \nstandard verification methods such as e-mail reply verification are not used. \nAccess to Teen Second Life (the parallel world for 13-17 year olds) still \nrequires credit card details. Linden Lab has the ability to ban Residents from \nSecond Life based on a hardware hash of their local PC, preventing them from \nreturning with other accounts.\n\nIn January 2007, two articles were published on the Internet which compared the \neconomy of Second Life to a pyramid scheme. In the same month, a \"virtual riot\" \nerupted between members of the French National Front who had established a \nvirtual HQ on Second Life, and opponents, including Second Life Left Unity, a \nsocialist and anti-capitalist user-group.Since then, several small internet \nbased organizations have claimed some responsibility for instigating the riots.\n\nParody\n\nSecond Life is parodied by the website \"Get a First Life\" by Darren Barefoot. \nInstead of sending the site creator a cease and desist letter, Linden Lab sent \nhim a humorous \"Permit-and-Proceed\" letter.\n\n\n>From my point of view it is another way to going out the reality without having \nto take drugs and pills or going in alcoholism. Some are using this tool the \nright way some other not it depends of your own minding and what you are \nlooking for!\n\nIt is the new \"chat system\" a pale copy of the various science fiction \"Hollow \ndeck\" rooms.\n\nA further step towards the virtual unreality...\n\nLocutus Beaumont :)\n\n\n\n\n\"-\"\n\"It is not the class of license the amateur holds, but the class of the amateur \nthat holds the license.\"\n\nLuc Leblanc VE2DWE\nSkype VE2DWE\nwww.qsl.net/ve2dwe\nWAC BASIC CW PHONE SATELLITE\n\n \n\n", "attachments": [] }