I too tried a couple passes, and found the typical poor operating procedures to be a major part of the problem.
1. On the FM sats I really see no reason for calling CQ, yet we get it during field day like crazy.
2. If I throw my call out with my exchange as 2A OR for example, I'm clearly looking for the contact, I don't need your grid square and you don't need mine to complete the exchange.
3. Personally, I try for two contacts in case the first one fails to log it or something and I miss the points.
But, just trying to rack up a bunch of one pointers while there are many looking for a 100 point contact isn't very helpful. It is different than most other modes as the coverage area changes by the second. It seems reasonable that if you get in solid and someone hears you, that others may call you as well, so probably better to stand by the mic in case anyone else calls you rather than call CQ or anything.
Just my two cents, still a fun mode, just a circus on field day and lots of not so good operating.
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One, 100 point bonus per entity for a satellite contact no matter how many are made on different satellites. In my example you call CQ or QRZ, I return my call, you pick it out and answer, I confirm. You confirm. I then call CQ or QRZ, Someone else returns my call, I pick it out and answer, They confirm. I confirm. They then CQ or QRZ etc. Points, 1 x 100 point bonus. Two, one point contact points. What I see is everyone calling at once. Somebody, maybe, gets through by calling someone they heard and continue if they don’t get stepped on.